17 Commits

Author SHA1 Message Date
Benjamin Kästner
9043e1a6b6 Replace old repository path
The repository was moved from GDQuest to godotengine on GitHub.
2021-03-28 20:59:54 +02:00
Nathan Lovato
bdce2da794 Add ability to toggle breakpoints on current line 2021-01-24 22:14:35 -06:00
Josef Vlach
58ef86f8d3 Pin/Unpin ObjectId, error message stackcall processed correctly 2020-10-11 16:39:03 +01:00
Josef Vlach
7375291bca Mark unused variables 2020-10-08 22:09:37 +01:00
Josef Vlach
c5d34c22d5 Display buffer handling, fetching details rework 2020-10-08 21:00:21 +01:00
Josef Vlach
a9263e30ae Signed 64-bit integer support 2020-10-03 20:15:00 +01:00
Josef Vlach
d9b7c26c89 Signed 32-bit integer support, Emacs gets focus on enter debug command 2020-09-26 23:06:24 +01:00
Josef Vlach
c5da04810d Multiline property support for Stack frame vars / Inspector buffers 2020-09-26 13:13:03 +01:00
Josef Vlach
341495023a Scene Tree <-> Inspector integration. Stack Frame Vars improvements 2020-09-22 21:39:29 +01:00
Josef Vlach
5c17d7b4b9 Improved Inspector integration with Scene Tree and use of macros from subr-x 2020-09-21 21:51:16 +01:00
Josef Vlach
e457b05d2a Scene tree - basic rendering and Inspector integration 2020-09-20 22:00:25 +01:00
Josef Vlach
406bc58d77 Breadcrumbs in Inspector buffer (navigation deeper into the tree) 2020-09-19 22:40:54 +01:00
Josef Vlach
6621b71a1a *Stack frame vars* and *Inspector* buffers are table based + types for ObjectId 2020-09-19 16:03:59 +01:00
Josef Vlach
152e1b8cea Debug Hydra 2020-09-15 21:40:20 +01:00
Josef Vlach
ea94ba5360 Support all packet types and theirs (initial) to-string implementation 2020-09-15 20:40:31 +01:00
Josef Vlach
34a88c5cb2 * Stack frame vars * buffer now displays types of ObjectID variables 2020-09-12 22:47:10 +01:00
Josef Vlach
80b08e0afd Debugger - initial support 2020-09-12 11:25:36 +01:00