Update changelog for 1.4.0

This commit is contained in:
Nathan Lovato
2020-10-15 09:34:06 -06:00
parent ef7a7f2789
commit f87cc3e1c2

View File

@@ -2,6 +2,18 @@
This document lists new features, improvements, changes, and bug fixes in each release of the package.
## GDScript mode 1.4.0
Big thanks to @VlachJosef and @rileyrg for their work on this release.
### New features
- Debugger support with breakpoints, code stepping, stack frames, remote scene tree, and more. See the [README](https://github.com/godotengine/emacs-gdscript-mode/blob/master/README.md) for more information.
### Bug fixes
- Fix scene and script selection not aborting when pressing <kbd>C-g</kbd>.
## GDScript mode 1.3.0
This release brings many quality-of-life improvements to work more productively with Godot and Emacs.