mirror of
https://github.com/godotengine/emacs-gdscript-mode.git
synced 2025-12-31 21:48:34 +03:00
Remove data files, cache keywords in a .el file instead
This commit is contained in:
@@ -20,7 +20,7 @@ This mode already features all the essentials:
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||||
- Automatic pairing of parentheses, brackets, etc.
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- Code formatting using
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||||
[gdformat](https://github.com/scony/godot-gdscript-toolkit/).
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- Auto-completion for all the keywords in the `data/` directory.
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||||
- Auto-completion for all the keywords in the `gdscript-keywords.el` file.
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||||
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## Contributing ##
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||||
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||||
@@ -78,8 +78,7 @@ Add the following package definition to your `.doom.d/packages.el` file:
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||||
```lisp
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||||
(package! gdscript-mode
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||||
:recipe (:host github
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:repo "GDQuest/emacs-gdscript-mode"
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:files ("*.el" "data/*.txt")))
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:repo "GDQuest/emacs-gdscript-mode"))
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```
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||||
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Require the package in your `.doom.d/config.el` file:
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||||
@@ -97,8 +96,7 @@ Add the call to use-package to your Emacs configuration:
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:straight (gdscript-mode
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:type git
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:host github
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||||
:repo "GDQuest/emacs-gdscript-mode"
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:files ("*.el" "data/*.txt")))
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:repo "GDQuest/emacs-gdscript-mode"))
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||||
```
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||||
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||||
## Formatting with gdformat ##
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||||
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||||
@@ -1,557 +0,0 @@
|
||||
@GlobalScope
|
||||
AABB
|
||||
ARVRAnchor
|
||||
ARVRCamera
|
||||
ARVRController
|
||||
ARVRInterface
|
||||
ARVROrigin
|
||||
ARVRPositionalTracker
|
||||
ARVRServer
|
||||
AStar
|
||||
AStar2D
|
||||
AcceptDialog
|
||||
AnimatedSprite
|
||||
AnimatedSprite3D
|
||||
AnimatedTexture
|
||||
Animation
|
||||
AnimationNode
|
||||
AnimationNodeAdd2
|
||||
AnimationNodeAdd3
|
||||
AnimationNodeAnimation
|
||||
AnimationNodeBlend2
|
||||
AnimationNodeBlend3
|
||||
AnimationNodeBlendSpace1D
|
||||
AnimationNodeBlendSpace2D
|
||||
AnimationNodeBlendTree
|
||||
AnimationNodeOneShot
|
||||
AnimationNodeOutput
|
||||
AnimationNodeStateMachine
|
||||
AnimationNodeStateMachinePlayback
|
||||
AnimationNodeStateMachineTransition
|
||||
AnimationNodeTimeScale
|
||||
AnimationNodeTimeSeek
|
||||
AnimationNodeTransition
|
||||
AnimationPlayer
|
||||
AnimationRootNode
|
||||
AnimationTrackEditPlugin
|
||||
AnimationTree
|
||||
AnimationTreePlayer
|
||||
Area
|
||||
Area2D
|
||||
Array
|
||||
ArrayMesh
|
||||
AtlasTexture
|
||||
AudioBusLayout
|
||||
AudioEffect
|
||||
AudioEffectAmplify
|
||||
AudioEffectBandLimitFilter
|
||||
AudioEffectBandPassFilter
|
||||
AudioEffectChorus
|
||||
AudioEffectCompressor
|
||||
AudioEffectDelay
|
||||
AudioEffectDistortion
|
||||
AudioEffectEQ
|
||||
AudioEffectEQ10
|
||||
AudioEffectEQ21
|
||||
AudioEffectEQ6
|
||||
AudioEffectFilter
|
||||
AudioEffectHighPassFilter
|
||||
AudioEffectHighShelfFilter
|
||||
AudioEffectInstance
|
||||
AudioEffectLimiter
|
||||
AudioEffectLowPassFilter
|
||||
AudioEffectLowShelfFilter
|
||||
AudioEffectNotchFilter
|
||||
AudioEffectPanner
|
||||
AudioEffectPhaser
|
||||
AudioEffectPitchShift
|
||||
AudioEffectRecord
|
||||
AudioEffectReverb
|
||||
AudioEffectSpectrumAnalyzer
|
||||
AudioEffectSpectrumAnalyzerInstance
|
||||
AudioEffectStereoEnhance
|
||||
AudioServer
|
||||
AudioStream
|
||||
AudioStreamGenerator
|
||||
AudioStreamGeneratorPlayback
|
||||
AudioStreamMicrophone
|
||||
AudioStreamPlayback
|
||||
AudioStreamPlaybackResampled
|
||||
AudioStreamPlayer
|
||||
AudioStreamPlayer2D
|
||||
AudioStreamPlayer3D
|
||||
AudioStreamRandomPitch
|
||||
AudioStreamSample
|
||||
BackBufferCopy
|
||||
BakedLightmap
|
||||
BakedLightmapData
|
||||
BaseButton
|
||||
Basis
|
||||
BitMap
|
||||
BitmapFont
|
||||
Bone2D
|
||||
BoneAttachment
|
||||
BoxContainer
|
||||
BoxShape
|
||||
Button
|
||||
ButtonGroup
|
||||
CPUParticles
|
||||
CPUParticles2D
|
||||
Camera
|
||||
Camera2D
|
||||
CameraFeed
|
||||
CameraServer
|
||||
CameraTexture
|
||||
CanvasItem
|
||||
CanvasItemMaterial
|
||||
CanvasLayer
|
||||
CanvasModulate
|
||||
CapsuleMesh
|
||||
CapsuleShape
|
||||
CapsuleShape2D
|
||||
CenterContainer
|
||||
CharFXTransform
|
||||
CheckBox
|
||||
CheckButton
|
||||
CircleShape2D
|
||||
ClassDB
|
||||
ClippedCamera
|
||||
CollisionObject
|
||||
CollisionObject2D
|
||||
CollisionPolygon
|
||||
CollisionPolygon2D
|
||||
CollisionShape
|
||||
CollisionShape2D
|
||||
Color
|
||||
ColorPicker
|
||||
ColorPickerButton
|
||||
ColorRect
|
||||
ConcavePolygonShape
|
||||
ConcavePolygonShape2D
|
||||
ConeTwistJoint
|
||||
ConfigFile
|
||||
ConfirmationDialog
|
||||
Container
|
||||
Control
|
||||
ConvexPolygonShape
|
||||
ConvexPolygonShape2D
|
||||
Crypto
|
||||
CryptoKey
|
||||
CubeMap
|
||||
CubeMesh
|
||||
Curve
|
||||
Curve2D
|
||||
Curve3D
|
||||
CurveTexture
|
||||
CylinderMesh
|
||||
CylinderShape
|
||||
DampedSpringJoint2D
|
||||
Dictionary
|
||||
DirectionalLight
|
||||
Directory
|
||||
DynamicFont
|
||||
DynamicFontData
|
||||
EditorExportPlugin
|
||||
EditorFeatureProfile
|
||||
EditorFileDialog
|
||||
EditorFileSystem
|
||||
EditorFileSystemDirectory
|
||||
EditorImportPlugin
|
||||
EditorInspector
|
||||
EditorInspectorPlugin
|
||||
EditorInterface
|
||||
EditorNavigationMeshGenerator
|
||||
EditorPlugin
|
||||
EditorProperty
|
||||
EditorResourceConversionPlugin
|
||||
EditorResourcePreview
|
||||
EditorResourcePreviewGenerator
|
||||
EditorSceneImporter
|
||||
EditorSceneImporterAssimp
|
||||
EditorScenePostImport
|
||||
EditorScript
|
||||
EditorSelection
|
||||
EditorSettings
|
||||
EditorSpatialGizmo
|
||||
EditorSpatialGizmoPlugin
|
||||
EditorSpinSlider
|
||||
EditorVCSInterface
|
||||
EncodedObjectAsID
|
||||
Engine
|
||||
Environment
|
||||
Expression
|
||||
File
|
||||
FileDialog
|
||||
Font
|
||||
FuncRef
|
||||
GIProbe
|
||||
GIProbeData
|
||||
Generic6DOFJoint
|
||||
Geometry
|
||||
GeometryInstance
|
||||
Gradient
|
||||
GradientTexture
|
||||
GraphEdit
|
||||
GraphNode
|
||||
GridContainer
|
||||
GrooveJoint2D
|
||||
HBoxContainer
|
||||
HScrollBar
|
||||
HSeparator
|
||||
HSlider
|
||||
HSplitContainer
|
||||
HTTPClient
|
||||
HTTPRequest
|
||||
HashingContext
|
||||
HeightMapShape
|
||||
HingeJoint
|
||||
IP
|
||||
IP_Unix
|
||||
Image
|
||||
ImageTexture
|
||||
ImmediateGeometry
|
||||
Input
|
||||
InputDefault
|
||||
InputEvent
|
||||
InputEventAction
|
||||
InputEventGesture
|
||||
InputEventJoypadButton
|
||||
InputEventJoypadMotion
|
||||
InputEventKey
|
||||
InputEventMIDI
|
||||
InputEventMagnifyGesture
|
||||
InputEventMouse
|
||||
InputEventMouseButton
|
||||
InputEventMouseMotion
|
||||
InputEventPanGesture
|
||||
InputEventScreenDrag
|
||||
InputEventScreenTouch
|
||||
InputEventWithModifiers
|
||||
InputMap
|
||||
InstancePlaceholder
|
||||
InterpolatedCamera
|
||||
ItemList
|
||||
JSON
|
||||
JSONParseResult
|
||||
JSONRPC
|
||||
JavaScript
|
||||
Joint
|
||||
Joint2D
|
||||
KinematicBody
|
||||
KinematicBody2D
|
||||
KinematicCollision
|
||||
KinematicCollision2D
|
||||
Label
|
||||
LargeTexture
|
||||
Light
|
||||
Light2D
|
||||
LightOccluder2D
|
||||
Line2D
|
||||
LineEdit
|
||||
LineShape2D
|
||||
LinkButton
|
||||
Listener
|
||||
MainLoop
|
||||
MarginContainer
|
||||
Marshalls
|
||||
Material
|
||||
MenuButton
|
||||
Mesh
|
||||
MeshDataTool
|
||||
MeshInstance
|
||||
MeshInstance2D
|
||||
MeshLibrary
|
||||
MeshTexture
|
||||
MultiMesh
|
||||
MultiMeshInstance
|
||||
MultiMeshInstance2D
|
||||
MultiplayerAPI
|
||||
Mutex
|
||||
Navigation
|
||||
Navigation2D
|
||||
NavigationMesh
|
||||
NavigationMeshInstance
|
||||
NavigationPolygon
|
||||
NavigationPolygonInstance
|
||||
NetworkedMultiplayerPeer
|
||||
Nil
|
||||
NinePatchRect
|
||||
Node
|
||||
Node2D
|
||||
NodePath
|
||||
OS
|
||||
Object
|
||||
OccluderPolygon2D
|
||||
OmniLight
|
||||
OptionButton
|
||||
PCKPacker
|
||||
PHashTranslation
|
||||
PackedDataContainer
|
||||
PackedDataContainerRef
|
||||
PackedScene
|
||||
PacketPeer
|
||||
PacketPeerStream
|
||||
PacketPeerUDP
|
||||
Panel
|
||||
PanelContainer
|
||||
PanoramaSky
|
||||
ParallaxBackground
|
||||
ParallaxLayer
|
||||
Particles
|
||||
Particles2D
|
||||
ParticlesMaterial
|
||||
Path
|
||||
Path2D
|
||||
PathFollow
|
||||
PathFollow2D
|
||||
Performance
|
||||
PhysicalBone
|
||||
Physics2DDirectBodyState
|
||||
Physics2DDirectBodyStateSW
|
||||
Physics2DDirectSpaceState
|
||||
Physics2DServer
|
||||
Physics2DServerSW
|
||||
Physics2DShapeQueryParameters
|
||||
Physics2DShapeQueryResult
|
||||
Physics2DTestMotionResult
|
||||
PhysicsBody
|
||||
PhysicsBody2D
|
||||
PhysicsDirectBodyState
|
||||
PhysicsDirectSpaceState
|
||||
PhysicsMaterial
|
||||
PhysicsServer
|
||||
PhysicsShapeQueryParameters
|
||||
PhysicsShapeQueryResult
|
||||
PinJoint
|
||||
PinJoint2D
|
||||
Plane
|
||||
PlaneMesh
|
||||
PlaneShape
|
||||
PointMesh
|
||||
Polygon2D
|
||||
PolygonPathFinder
|
||||
PoolByteArray
|
||||
PoolColorArray
|
||||
PoolIntArray
|
||||
PoolRealArray
|
||||
PoolStringArray
|
||||
PoolVector2Array
|
||||
PoolVector3Array
|
||||
Popup
|
||||
PopupDialog
|
||||
PopupMenu
|
||||
PopupPanel
|
||||
Position2D
|
||||
Position3D
|
||||
PrimitiveMesh
|
||||
PrismMesh
|
||||
ProceduralSky
|
||||
ProgressBar
|
||||
ProjectSettings
|
||||
ProximityGroup
|
||||
ProxyTexture
|
||||
QuadMesh
|
||||
Quat
|
||||
RID
|
||||
RandomNumberGenerator
|
||||
Range
|
||||
RayCast
|
||||
RayCast2D
|
||||
RayShape
|
||||
RayShape2D
|
||||
Rect2
|
||||
RectangleShape2D
|
||||
Reference
|
||||
ReferenceRect
|
||||
ReflectionProbe
|
||||
RemoteTransform
|
||||
RemoteTransform2D
|
||||
Resource
|
||||
ResourceFormatLoader
|
||||
ResourceFormatLoaderCrypto
|
||||
ResourceFormatSaver
|
||||
ResourceFormatSaverCrypto
|
||||
ResourceImporter
|
||||
ResourceInteractiveLoader
|
||||
ResourceLoader
|
||||
ResourcePreloader
|
||||
ResourceSaver
|
||||
RichTextEffect
|
||||
RichTextLabel
|
||||
RigidBody
|
||||
RigidBody2D
|
||||
RootMotionView
|
||||
SceneState
|
||||
SceneTree
|
||||
SceneTreeTimer
|
||||
Script
|
||||
ScriptCreateDialog
|
||||
ScriptEditor
|
||||
ScrollBar
|
||||
ScrollContainer
|
||||
SegmentShape2D
|
||||
|
||||
Semaphore
|
||||
Separator
|
||||
Shader
|
||||
ShaderMaterial
|
||||
Shape
|
||||
Shape2D
|
||||
ShortCut
|
||||
Skeleton
|
||||
Skeleton2D
|
||||
SkeletonIK
|
||||
Skin
|
||||
SkinReference
|
||||
Sky
|
||||
Slider
|
||||
SliderJoint
|
||||
SoftBody
|
||||
Spatial
|
||||
SpatialGizmo
|
||||
SpatialMaterial
|
||||
SpatialVelocityTracker
|
||||
SphereMesh
|
||||
SphereShape
|
||||
SpinBox
|
||||
SplitContainer
|
||||
SpotLight
|
||||
SpringArm
|
||||
Sprite
|
||||
Sprite3D
|
||||
SpriteBase3D
|
||||
SpriteFrames
|
||||
StaticBody
|
||||
StaticBody2D
|
||||
StreamPeer
|
||||
StreamPeerBuffer
|
||||
StreamPeerSSL
|
||||
StreamPeerTCP
|
||||
StreamTexture
|
||||
String
|
||||
StyleBox
|
||||
StyleBoxEmpty
|
||||
StyleBoxFlat
|
||||
StyleBoxLine
|
||||
StyleBoxTexture
|
||||
SurfaceTool
|
||||
TCP_Server
|
||||
TabContainer
|
||||
Tabs
|
||||
TextEdit
|
||||
TextFile
|
||||
Texture
|
||||
Texture3D
|
||||
TextureArray
|
||||
TextureButton
|
||||
TextureLayered
|
||||
TextureProgress
|
||||
TextureRect
|
||||
Theme
|
||||
Thread
|
||||
TileMap
|
||||
TileSet
|
||||
Timer
|
||||
ToolButton
|
||||
TouchScreenButton
|
||||
Transform
|
||||
Transform2D
|
||||
Translation
|
||||
TranslationServer
|
||||
Tree
|
||||
TreeItem
|
||||
TriangleMesh
|
||||
Tween
|
||||
UndoRedo
|
||||
VBoxContainer
|
||||
VScrollBar
|
||||
VSeparator
|
||||
VSlider
|
||||
VSplitContainer
|
||||
Variant
|
||||
Vector2
|
||||
Vector3
|
||||
VehicleBody
|
||||
VehicleWheel
|
||||
VideoPlayer
|
||||
VideoStream
|
||||
Viewport
|
||||
ViewportContainer
|
||||
ViewportTexture
|
||||
VisibilityEnabler
|
||||
VisibilityEnabler2D
|
||||
VisibilityNotifier
|
||||
VisibilityNotifier2D
|
||||
VisualInstance
|
||||
VisualServer
|
||||
VisualShader
|
||||
VisualShaderNode
|
||||
VisualShaderNodeBooleanConstant
|
||||
VisualShaderNodeBooleanUniform
|
||||
VisualShaderNodeColorConstant
|
||||
VisualShaderNodeColorFunc
|
||||
VisualShaderNodeColorOp
|
||||
VisualShaderNodeColorUniform
|
||||
VisualShaderNodeCompare
|
||||
VisualShaderNodeCubeMap
|
||||
VisualShaderNodeCubeMapUniform
|
||||
VisualShaderNodeCustom
|
||||
VisualShaderNodeDeterminant
|
||||
VisualShaderNodeDotProduct
|
||||
VisualShaderNodeExpression
|
||||
VisualShaderNodeFaceForward
|
||||
VisualShaderNodeFresnel
|
||||
VisualShaderNodeGlobalExpression
|
||||
VisualShaderNodeGroupBase
|
||||
VisualShaderNodeIf
|
||||
VisualShaderNodeInput
|
||||
VisualShaderNodeIs
|
||||
VisualShaderNodeOuterProduct
|
||||
VisualShaderNodeOutput
|
||||
VisualShaderNodeScalarClamp
|
||||
VisualShaderNodeScalarConstant
|
||||
VisualShaderNodeScalarDerivativeFunc
|
||||
VisualShaderNodeScalarFunc
|
||||
VisualShaderNodeScalarInterp
|
||||
VisualShaderNodeScalarOp
|
||||
VisualShaderNodeScalarSmoothStep
|
||||
VisualShaderNodeScalarSwitch
|
||||
VisualShaderNodeScalarUniform
|
||||
VisualShaderNodeSwitch
|
||||
VisualShaderNodeTexture
|
||||
VisualShaderNodeTextureUniform
|
||||
VisualShaderNodeTextureUniformTriplanar
|
||||
VisualShaderNodeTransformCompose
|
||||
VisualShaderNodeTransformConstant
|
||||
VisualShaderNodeTransformDecompose
|
||||
VisualShaderNodeTransformFunc
|
||||
VisualShaderNodeTransformMult
|
||||
VisualShaderNodeTransformUniform
|
||||
VisualShaderNodeTransformVecMult
|
||||
VisualShaderNodeUniform
|
||||
VisualShaderNodeVec3Constant
|
||||
VisualShaderNodeVec3Uniform
|
||||
VisualShaderNodeVectorClamp
|
||||
VisualShaderNodeVectorCompose
|
||||
VisualShaderNodeVectorDecompose
|
||||
VisualShaderNodeVectorDerivativeFunc
|
||||
VisualShaderNodeVectorDistance
|
||||
VisualShaderNodeVectorFunc
|
||||
VisualShaderNodeVectorInterp
|
||||
VisualShaderNodeVectorLen
|
||||
VisualShaderNodeVectorOp
|
||||
VisualShaderNodeVectorRefract
|
||||
VisualShaderNodeVectorScalarMix
|
||||
VisualShaderNodeVectorScalarSmoothStep
|
||||
VisualShaderNodeVectorScalarStep
|
||||
VisualShaderNodeVectorSmoothStep
|
||||
WeakRef
|
||||
WindowDialog
|
||||
World
|
||||
World2D
|
||||
WorldEnvironment
|
||||
X509Certificate
|
||||
XMLParser
|
||||
YSort
|
||||
bool
|
||||
float
|
||||
@@ -1,4 +0,0 @@
|
||||
INF
|
||||
NAN
|
||||
PI
|
||||
TAU
|
||||
@@ -1,70 +0,0 @@
|
||||
Color8
|
||||
abs
|
||||
acos
|
||||
asin
|
||||
assert
|
||||
atan
|
||||
atan2
|
||||
bytes2var
|
||||
ceil
|
||||
char
|
||||
clamp
|
||||
convert
|
||||
cos
|
||||
cosh
|
||||
db2linear
|
||||
decimals
|
||||
dectime
|
||||
deg2rad
|
||||
dict2inst
|
||||
ease
|
||||
exp
|
||||
floor
|
||||
fmod
|
||||
fposmod
|
||||
funcref
|
||||
hash
|
||||
inst2dict
|
||||
instance_from_id
|
||||
is_inf
|
||||
is_nan
|
||||
lerp
|
||||
linear2db
|
||||
load
|
||||
log
|
||||
max
|
||||
min
|
||||
name
|
||||
nearest_po2
|
||||
pow
|
||||
preload
|
||||
print
|
||||
print_stack
|
||||
printerr
|
||||
printraw
|
||||
prints
|
||||
printt
|
||||
rad2deg
|
||||
rand_range
|
||||
rand_seed
|
||||
randf
|
||||
randi
|
||||
randomize
|
||||
range
|
||||
round
|
||||
seed
|
||||
sign
|
||||
sin
|
||||
sinh
|
||||
sqrt
|
||||
stepify
|
||||
str
|
||||
str2var
|
||||
tan
|
||||
tanh
|
||||
type_exists
|
||||
typeof
|
||||
var2bytes
|
||||
var2str
|
||||
weakref
|
||||
yield
|
||||
@@ -1,5 +0,0 @@
|
||||
bool
|
||||
float
|
||||
int
|
||||
null
|
||||
void
|
||||
@@ -1,43 +0,0 @@
|
||||
and
|
||||
as
|
||||
assert
|
||||
break
|
||||
breakpoint
|
||||
case
|
||||
class
|
||||
class_name
|
||||
const
|
||||
continue
|
||||
do
|
||||
elif
|
||||
else
|
||||
enum
|
||||
export
|
||||
extends
|
||||
false
|
||||
for
|
||||
func
|
||||
if
|
||||
in
|
||||
is
|
||||
master
|
||||
match
|
||||
not
|
||||
onready
|
||||
or
|
||||
pass
|
||||
preload
|
||||
remote
|
||||
return
|
||||
self
|
||||
setget
|
||||
signal
|
||||
slave
|
||||
static
|
||||
switch
|
||||
sync
|
||||
tool
|
||||
true
|
||||
var
|
||||
while
|
||||
yield
|
||||
@@ -30,37 +30,7 @@
|
||||
|
||||
;;; Code:
|
||||
|
||||
(defun gdscript--get-file-content-as-string (file-path-relative)
|
||||
"Return the content of a file in this package as a list of strings.
|
||||
FILE-PATH-RELATIVE is the path of the data file to parse relative
|
||||
to this package. Used to retrieve lists of keywords for syntax
|
||||
highlighting.
|
||||
|
||||
If the file isn't available, the function tries to access the
|
||||
file without the directory path. This is for compatibility with
|
||||
the Doom Emacs distribution, which flattens the package's
|
||||
structure."
|
||||
(with-temp-buffer
|
||||
(let (this-directory requested-path file-path)
|
||||
(setq this-directory (file-name-directory (or load-file-name buffer-file-name)))
|
||||
(setq requested-path (concat this-directory file-path-relative))
|
||||
(setq file-path (if (file-readable-p requested-path)
|
||||
requested-path
|
||||
(concat this-directory
|
||||
(file-name-nondirectory file-path-relative))))
|
||||
(insert-file-contents file-path)
|
||||
(split-string (buffer-string)
|
||||
"\n"
|
||||
t))))
|
||||
|
||||
(defconst gdscript-keywords (eval-when-compile (gdscript--get-file-content-as-string "data/keywords.txt")))
|
||||
(defconst gdscript-built-in-constants (eval-when-compile (gdscript--get-file-content-as-string "data/built-in-constants.txt")))
|
||||
;; Only contains types that are not classes and that the Godot editor highlights
|
||||
;; like built-in keywords
|
||||
(defconst gdscript-built-in-types (eval-when-compile (gdscript--get-file-content-as-string "data/built-in-types.txt")))
|
||||
(defconst gdscript-built-in-functions (eval-when-compile (gdscript--get-file-content-as-string "data/built-in-functions.txt")))
|
||||
;; Contains all engine classes and node types, including vectors, transforms, etc.
|
||||
(defconst gdscript-built-in-classes (eval-when-compile (gdscript--get-file-content-as-string "data/built-in-classes.txt")))
|
||||
(require 'gdscript-keywords)
|
||||
|
||||
(defun regex-maker (words)
|
||||
(regexp-opt words 'symbols))
|
||||
@@ -142,7 +112,7 @@ The type returned can be `comment', `string' or `paren'."
|
||||
((rx (or "\"\"\"" "'''"))
|
||||
(0 (ignore (gdscript-syntax-stringify))))))
|
||||
|
||||
(define-inline gdscript-syntax-count-quotes (quote-char &optional point limit)
|
||||
(defun gdscript-syntax-count-quotes (quote-char &optional point limit)
|
||||
"Count number of quotes around point (max is 3).
|
||||
QUOTE-CHAR is the quote char to count. Optional argument POINT is
|
||||
the point where scan starts (defaults to current point), and LIMIT
|
||||
|
||||
Reference in New Issue
Block a user