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Merge pull request #10 from winston-yallow/rework-color-schemes
Add light mode and always use blue as accent color
This commit is contained in:
23
about.json
23
about.json
@@ -4,12 +4,29 @@
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"license_url": "https://github.com/godotengine/discourse-theme/blob/main/LICENSE",
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"about_url": "https://github.com/godotengine/discourse-theme",
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"color_schemes": {
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"Godot": {
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"Godot Light": {
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"primary": "0f1012",
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"secondary": "f1f1f1",
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"tertiary": "478cc0",
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"tertiary-low": "bad9f0",
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"quaternary": "396f99",
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"quaternary-low": "739dbd",
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"highlight-bg": "739dbd",
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"header_background": "ededed",
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"header_primary": "333639",
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"highlight": "f6aa78",
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"selected": "d4d4d4",
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"hover": "c9c9c9",
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"danger": "e45735",
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"success": "67e6bb",
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"love": "f57389"
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},
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"Godot Dark": {
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"primary": "dddddd",
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"secondary": "202326",
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"tertiary": "85c2e0",
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"quaternary": "f57389",
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"quaternary-low": "f573895c",
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"quaternary": "478cc0",
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"quaternary-low": "1a364d",
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"highlight-bg": "10456c",
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"header_background": "333639",
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"header_primary": "eeeeee",
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@@ -14,7 +14,7 @@
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.category-boxes .category-box-inner {
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// Change to a colored and rounded box without a border
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background-color: var(--header_background);
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background-color: var(--primary-200);
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border-radius: var(--theme-radius);
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border-color: var(--secondary-high);
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border-width: 0px;
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