mirror of
https://github.com/godotengine/collada-exporter.git
synced 2026-01-04 18:10:15 +03:00
-fixed default godot logo
-made the packagename generated from name by default
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@@ -902,18 +902,22 @@ class DaeExporter:
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if (node.data==None):
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return
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armature=None
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armcount=0
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for n in node.modifiers:
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if (n.type=="ARMATURE"):
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armcount+=1
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if (node.parent!=None):
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if (node.parent.type=="ARMATURE"):
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armature=node.parent
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armcount=0
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for n in node.modifiers:
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if (n.type=="ARMATURE"):
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armcount+=1
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if (armcount>1):
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self.operator.report({'WARNING'},'Object "'+node.name+'" refers to more than one armature! This is unsopported.')
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if (armcount>1):
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self.operator.report({'WARNING'},'Object "'+node.name+'" refers to more than one armature! This is unsopported.')
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if (armcount==0):
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self.operator.report({'WARNING'},'Object "'+node.name+'" is child of an armature, but has no armature modifier.')
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if (armcount>0 and not armature):
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self.operator.report({'WARNING'},'Object "'+node.name+'" has armature modifier, but is not a child of an armature. This is unsupported.')
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if (node.data.shape_keys!=None):
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