mirror of
https://github.com/godotengine/collada-exporter.git
synced 2026-01-07 06:10:04 +03:00
Fixed empty nodes issue
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@@ -159,6 +159,13 @@ class DaeExporter:
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line = "{}{}".format(indent * "\t", text)
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self.sections[section].append(line)
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def purge_empty_nodes(self):
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sections = {}
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for k, v in self.sections.items():
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if not (len(v) == 2 and v[0][1:] == v[1][2:]):
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sections[k] = v
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self.sections = sections
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def export_image(self, image):
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img_id = self.image_cache.get(image)
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if img_id:
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@@ -1706,7 +1713,7 @@ class DaeExporter:
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for bone in node.data.bones:
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if((bone.name.startswith("ctrl") and self.config["use_exclude_ctrl_bones"])):
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continue
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bone_name = self.skeleton_info[node]["bone_ids"][bone]
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if (not (bone_name in xform_cache)):
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@@ -1876,6 +1883,8 @@ class DaeExporter:
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self.writel(S_MATS, 0, '</library_materials>')
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self.writel(S_FX, 0, '</library_effects>')
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self.purge_empty_nodes()
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if (self.config["use_anim"]):
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self.export_animations()
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