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The dependency on util-linux is only present in Config.in, and not in
quota.mk, and quota indeed builds properly without util-linux. It
could be a runtime dependency, but there is no indication that it is
the case, and I don't see why quota would run-time depend on
util-linux utilities.
Looking back at when the quota package was introduced, in one of the
preliminary patch, he following explanation was given by the original
author:
[Update: I added check for util-linux mount because
it support usrquota and grpquota mount options.]
But I still don't see why usrquota and grpquota mount options would be
the source of a dependency of the quota utilities on util-linux. Here
is what the util-linux mount man page says about those two mount
options:
grpquota|noquota|quota|usrquota
These options are accepted but ignored. (However, quota
utilities may react to such strings in /etc/fstab.)
So indeed, the quota tools will look at /proc/mounts and see if those
options are used for certain mount points, but that doesn't create a
dependency of quota on util-linux.
Therefore, this commit gets rid of the dependency of quota on
util-linux. It allows to re-enable quota on Microblaze, since this
dependency was inherited from util-linux.
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
To build and use the buildroot stuff, do the following:
1) run 'make menuconfig'
2) select the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) Use your shiny new root filesystem. Depending on which sort of
root filesystem you selected, you may want to loop mount it,
chroot into it, nfs mount it on your target device, burn it
to flash, or whatever is appropriate for your target system.
You do not need to be root to build or run buildroot. Have fun!
Offline build:
==============
In order to do an offline-build (not connected to the net), fetch all
selected source by issuing a
$ make source
before you disconnect.
If your build-host is never connected, then you have to copy buildroot
and your toplevel .config to a machine that has an internet-connection
and issue "make source" there, then copy the content of your dl/ dir to
the build-host.
Building out-of-tree:
=====================
Buildroot supports building out of tree with a syntax similar
to the Linux kernel. To use it, add O=<directory> to the
make command line, E.G.:
$ make O=/tmp/build
And all the output files (including .config) will be located under /tmp/build.
More finegrained configuration:
===============================
You can specify a config-file for uClibc:
$ make UCLIBC_CONFIG_FILE=/my/uClibc.config
And you can specify a config-file for busybox:
$ make BUSYBOX_CONFIG_FILE=/my/busybox.config
To use a non-standard host-compiler (if you do not have 'gcc'),
make sure that the compiler is in your PATH and that the library paths are
setup properly, if your compiler is built dynamically:
$ make HOSTCC=gcc-4.3.orig HOSTCXX=gcc-4.3-mine
Depending on your configuration, there are some targets you can use to
use menuconfig of certain packages. This includes:
$ make HOSTCC=gcc-4.3 linux-menuconfig
$ make HOSTCC=gcc-4.3 uclibc-menuconfig
$ make HOSTCC=gcc-4.3 busybox-menuconfig
Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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