Christian Stewart fb97f4f354 package/go: fix go on riscv64 in sv57 mode
On machines supporting Riscv SV57 mode like Qemu, Go programs currently crash
with the following type of error:

runtime: lfstack.push invalid packing: node=0xffffff5908a940 cnt=0x1
packed=0xffff5908a9400001 -> node=0xffff5908a940

The upstream PR fixes this error, but has not yet been merged.

Upstream: https://go-review.googlesource.com/c/go/+/409055/4

Signed-off-by: Christian Stewart <christian@paral.in>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2022-08-07 15:45:29 +02:00
2022-07-27 16:58:59 +02:00
2022-08-06 11:05:12 +02:00
2016-09-08 22:15:15 +02:00
2022-07-29 12:00:57 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on OFTC IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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