Peter Korsgaard fb64b43820 package/glibc: bump version for additional post-2.29 fixes
The following additional bugs are fixed:

  [16573] malloc: Set and reset all hooks for tracing
  [18035] Fix pldd hang
  [20568] Fix crash in _IO_wfile_sync
  [24228] old x86 applications that use legacy libio crash on exit
  [24476] dlfcn: Guard __dlerror_main_freeres with __libc_once_get (once)
  [24744] io: Remove the copy_file_range emulation

Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Reviewed-by: Romain Naour <romain.naour@smile.fr>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
(cherry picked from commit 840ecb29f5)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2019-09-01 22:10:15 +02:00
2016-09-08 22:15:15 +02:00
2019-04-10 12:31:33 +02:00
2013-05-04 12:41:55 +02:00
2019-07-07 22:09:08 +02:00
2019-06-24 22:07:44 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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