mirror of
https://github.com/godotengine/buildroot.git
synced 2026-01-05 14:09:53 +03:00
f9d8efd7d1c3c303b9dbe161ae8b455a100ff6fe
qt5base:
- move hash file to 5.6.3
- move 0001-eglfs-rasp-pi-header-inclusion.patch to 5.6.3
- remove 0002-eglfs-fix-eglfs_mali-compile-for-odroid-mali.patch (upstream committed [1])
qt5declarative:
- move patches to 5.6.3
qt5quickcontrols2:
- move hash file to 5.6.3
qt5webkit:
- move patches to 5.6.3
[1] http://code.qt.io/cgit/qt/qtbase.git/commit/?h=5.6&id=f1b4bd4790860e1ff5afcec111a359bc3a91cfda
Signed-off-by: Peter Seiderer <ps.report@gmx.net>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
(cherry picked from commit 06a4975d4b)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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