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f8360ca3343e0f6bbf5f88625abe14235573716e
- Fixes CVE-2021-23239, a potential information leak in sudoedit that
could be used to test for the existence of directories not normally
accessible to the user in certain circumstances. When creating a new
file, sudoedit checks to make sure the parent directory of the new
file exists before running the editor. However, a race condition
exists if the invoking user can replace (or create) the parent
directory. If a symbolic link is created in place of the parent
directory, sudoedit will run the editor as long as the target of the
link exists. If the target of the link does not exist, an error
message will be displayed. The race condition can be used to test for
the existence of an arbitrary directory. However, it cannot be used to
write to an arbitrary location.
- Fixes CVE-2021-23240, a flaw in the temporary file handling of
sudoedit's SELinux RBAC support. On systems where SELinux is enabled,
a user with sudoedit permissions may be able to set the owner of an
arbitrary file to the user-ID of the target user. On Linux kernels
that support protected symlinks setting
/proc/sys/fs/protected_symlinks to 1 will prevent the bug from being
exploited. For more information, see Symbolic link attack in
SELinux-enabled sudoedit.
- Update license hash:
- copyright of python bindings added with
6c1b155fed
- a few other files (ISC licenced) added with
d4b2db9078
- year updated with
9e111eae57
- Update indentation in hash file (two spaces)
https://www.sudo.ws/stable.html#1.9.5p1
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
(cherry picked from commit 1b14e99666)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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