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Bundled config files have architecture-specific values in them,
which may break if buildroot is configured with another architecture
that does not forcibly set these option.
For example, the bundled config files are for x86_64, and define:
CT_ARCH_TUNE="generic"
This comes from the BR2_GCC_TARGET_TUNE config option (in buildroot) that
is set accordingly to the selected (arch,sub-arch).
But if someone configures buildroot for, say, generic ARM, then the
BR2_GCC_TARGET_TUNE config option is not set, and the crosstool-NG backend
Makefile believes it should not be pushed down to the crosstool-NG config
file.
BUT...
The crosstool-NG backend Makefile can not forcibly push BR2_GCC_TARGET_TUNE
down to the CT-NG config file. If BR2_GCC_TARGET_TUNE is empty, the user can
still set CT_ARCH_TUNE by running ctng-menuconfig.
The backend Makefile already passes such values only if they are set.
In the end, we can't push options as-is to the crosstool-NG config, but we
MUST provide sane bundled config files, which this patch does.
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@anciens.enib.fr>
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
To build and use the buildroot stuff, do the following:
1) run 'make menuconfig'
2) select the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) Use your shiny new root filesystem. Depending on which sort of
root filesystem you selected, you may want to loop mount it,
chroot into it, nfs mount it on your target device, burn it
to flash, or whatever is appropriate for your target system.
You do not need to be root to build or run buildroot. Have fun!
Offline build:
==============
In order to do an offline-build (not connected to the net), fetch all
selected source by issuing a
$ make source
before you disconnect.
If your build-host is never connected, then you have to copy buildroot
and your toplevel .config to a machine that has an internet-connection
and issue "make source" there, then copy the content of your dl/ dir to
the build-host.
Building out-of-tree:
=====================
Buildroot supports building out of tree with a syntax similar
to the Linux kernel. To use it, add O=<directory> to the
make command line, E.G.:
$ make O=/tmp/build
And all the output files (including .config) will be located under /tmp/build.
More finegrained configuration:
===============================
You can specify a config-file for uClibc:
$ make UCLIBC_CONFIG_FILE=/my/uClibc.config
And you can specify a config-file for busybox:
$ make BUSYBOX_CONFIG_FILE=/my/busybox.config
To use a non-standard host-compiler (if you do not have 'gcc'),
make sure that the compiler is in your PATH and that the library paths are
setup properly, if your compiler is built dynamically:
$ make HOSTCC=gcc-4.3.orig HOSTCXX=gcc-4.3-mine
Depending on your configuration, there are some targets you can use to
use menuconfig of certain packages. This includes:
$ make HOSTCC=gcc-4.3 linux-menuconfig
$ make HOSTCC=gcc-4.3 uclibc-menuconfig
$ make HOSTCC=gcc-4.3 busybox-menuconfig
Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@uclibc.org
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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