mirror of
https://github.com/godotengine/buildroot.git
synced 2026-01-04 06:10:16 +03:00
f2c01b9a39837b9ff45b29504007e66025904b31
The OpenCV Python module does a fairly strange thing to read a few
configuration details: it uses Python's execfile() to execute two .py
files and access a few variables. However, execfile() only works with
.py files and not .pyc files.
When BR2_PACKAGE_PYTHON{,3}_PYC_ONLY=y, the .py files are all removed,
causing the OpenCV Python module to not work:
File "usr/lib/python3.7/site-packages/cv2/__init__.py", line 89, in <module>
File "usr/lib/python3.7/site-packages/cv2/__init__.py", line 58, in bootstrap
File "usr/lib/python3.7/site-packages/cv2/__init__.py", line 56, in load_first_config
ImportError: OpenCV loader: missing configuration file: ['config.py']. Check OpenCV installation.
To fix this problem, this commit uses the newly introduced
<pkg>_KEEP_PY_FILES mechanism, to ensure the important config*.py
files are kept.
Fixes:
https://bugs.busybox.net/show_bug.cgi?id=12171
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit d07c315f0c)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Languages
Makefile
66.1%
Python
13.6%
C
8.3%
Shell
6.2%
PHP
2.9%
Other
2.6%