Yann E. MORIN f1d4f33bab package/libubox: fix lua module install path
The LUAPATH variable is only used when installing the lua module, and
cmake knows very well how to do out-of-tree isntalls, so there is no
reason to include the staging path in LUAPATH, which will cause our
post-install sanity checks to kick in and whine:

    libubox: installs files in /home/lhk/workspace/orangepi/host/usr/a
    rm-buildroot-linux-gnueabihf/sysroot//home/lhk/workspace/orangepi

As for libuci, just pass the runtime LUAPATH.

Fixes #9856

Reported-by: linhuikui@gmail.com
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Cc: Yegor Yefremov <yegorslists@googlemail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
(cherry picked from commit be3645a58a)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2017-05-15 11:44:54 +02:00
2017-02-24 11:58:30 +01:00
2017-02-28 22:00:23 +01:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2017-05-02 00:05:42 +02:00
2017-02-18 22:08:53 +01:00
2017-05-02 00:05:42 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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