Yegor Yefremov ef7ff0f445 python-libconfig: fix Python3 build
boost_python library is named boost_python3, if boost is built
under Python3 environment. The patch fixes setup.py accordingly.

Fixes:
http://autobuild.buildroot.net/results/975/97533965180436c2f7a99de07fdc360ef57f84b0
http://autobuild.buildroot.net/results/b49/b49de32704f0f7ce5a610cf4363c6dcc2d8bafa1
http://autobuild.buildroot.net/results/e26/e26b4b9b486c582fb55826817a3428569968320f

Signed-off-by: Yegor Yefremov <yegorslists@googlemail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
(cherry picked from commit 3cd8023c73)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2017-09-04 08:57:52 +02:00
2017-02-24 11:58:30 +01:00
2017-06-08 16:50:39 +02:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2017-07-26 23:33:09 +02:00
2017-02-18 22:08:53 +01:00
2017-07-26 23:33:09 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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