Matthew Starr eee68714a8 wf111: fix overwriting module files during install
When installing the WF111 modules, the module.* files generated during
the kernel compilation were overridden. This ended up having the wrong
information about the modules compiled in a given image (and only the
one about the WF111 module). This could be verified using the
"modprobe -l" command, with only the wf111 module showing up.

This patch fixes this by invoking the install_static target (which
will do both the build and installation) in WF111_INSTALL_TARGET_CMDS.
This way the files are not overridden but instead updated with the
additional WF111 informations.

Signed-off-by: Antoine Tenart <antoine.tenart@free-electrons.com>
Tested-by: Antoine Tenart <antoine.tenart@free-electrons.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2016-04-25 23:47:49 +02:00
2016-04-18 23:38:34 +02:00
2013-05-04 12:41:55 +02:00
2016-03-01 21:47:30 +01:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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