Fabrice Fontaine e96410be8d package/libupnp: security bump to version 1.14.0
- Fix CallStranger a.k.a. CVE-2020-12695 as well as CVE-2020-13848
- Update indentation in hash file (two spaces)
- Backport all changes from libupnp18 to libupnp:
  - Use COPYING instead of LICENSE (no license change)
  - Add host-pkgconf dependency
  - Add --enable-reuseaddr
  - Add openssl optional dependency

Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
(cherry picked from commit 118648d161)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2021-01-28 19:51:30 +01:00
2020-10-08 21:48:03 +02:00
2021-01-28 17:43:56 +01:00
2016-09-08 22:15:15 +02:00
2019-04-10 12:31:33 +02:00
2013-05-04 12:41:55 +02:00
2020-12-27 15:23:34 +01:00
2020-11-01 10:03:36 +01:00
2021-01-12 11:31:42 +01:00
2020-12-27 15:23:34 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Readme 136 MiB
Languages
Makefile 66.1%
Python 13.6%
C 8.3%
Shell 6.2%
PHP 2.9%
Other 2.6%