mirror of
https://github.com/godotengine/buildroot.git
synced 2026-01-06 18:09:44 +03:00
e580fad559417df48f7e3123a58205947a09b656
The vendor kernel we are currently selecting no longer builds,
and fails with a ton of:
from include/linux/list.h:8,
from include/linux/module.h:9,
from arch/mips/jz4740/prom.c:16:
include/linux/log2.h:22:1: error: ignoring attribute 'noreturn' because it conflicts with attribute 'const' [-Werror=a
ttributes]
22 | int ____ilog2_NaN(void);
| ^~~
We can't afford to fix that, so let's just move to upstream
kernel and bootloader. It doesn't make much sense to keep
using an unsupported kernel and bootloader at this point.
This means we will be missing some of the features supported
by the vendor (such as HDMI support), but it is what it is.
Linux v5.7 and v5.4 have been tested to boot fine, the latter
is picked for the defconfig as it is an LTS version.
Fixes:
https://gitlab.com/buildroot.org/buildroot/-/jobs/674933782
Reported-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Languages
Makefile
66.1%
Python
13.6%
C
8.3%
Shell
6.2%
PHP
2.9%
Other
2.6%