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e54b82306d005eeb4ed013a4cbd39e59e5ea8f19
Fix the following build failure if clang-tidy is found on host (and
protobuf is built before protozero) which is raised since tests are
disabled in commit be4869f393:
CMake Error at CMakeLists.txt:77 (add_dependencies):
The dependency target "writer_tests" of target "clang-tidy" does not exist.
Fixes:
- http://autobuild.buildroot.org/results/c3ae3b5caf79eb30c8a1786f58abea4f2b41a26e
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Reviewed-by: Maxim Kochetkov <fido_max@inbox.ru>
Signed-off-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be>
…
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on OFTC IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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