Peter Korsgaard dedfab8614 toradex_apalis_imx6_defconfig: add download hashes for linux/uboot
The defconfig fetches Linux and U-Boot from a git repo using the
unauthenticated git:// protocol, so add download hashes for them to ensure
we get the right sources by adding a global patch dir and running
utils/add-custom-hashes.

The defconfig uses the Linux sources for the kernel headers, so make
linux-headers/linux-headers.hash a symlink to linux/linux.hash so the same
hash file is used.

Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit cdc9b8a3a75c4c39f23feb4e3b0e296786e0132c)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2023-12-03 23:08:53 +01:00
2023-11-30 23:41:46 +01:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2023-11-14 16:35:40 +01:00
2023-11-14 16:35:40 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on OFTC IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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