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The following commits: -7868289fd5package/zic: bump version to 2020f -c99374ecbbpackage/tzdata: bump version to 2020f bumped the tzdata from version 2020a to 2020f. However, in 2020b, the zic option '-y' was removed, and so was the yearistype.sh script [0]. This now spews annoying warnings: warning: -y ignored Fortunately, it still consumes its argument, so the missing yearistype.sh is simply ignored. Drop that option. [0] https://mm.icann.org/pipermail/tz-announce/2020-October/000059.html Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr> Cc: Bernd Kuhls <bernd.kuhls@t-online.de> (cherry picked from commit7f78eef767) Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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