Fabrice Fontaine db0aa57d94 package/qemu: fix build with 64 bits time_t
Fix build of qemu 5.0.0 and above with 64 bites time_t

Fixes:
 - http://autobuild.buildroot.org/results/efd4474fb4b6c0ce0ab3838ce130429c51e43bbb

Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit 61de073194)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2020-11-16 22:33:35 +01:00
2020-10-10 22:52:39 +02:00
2016-09-08 22:15:15 +02:00
2019-04-10 12:31:33 +02:00
2013-05-04 12:41:55 +02:00
2020-10-12 14:55:06 +02:00
2020-11-16 22:23:37 +01:00
2020-10-12 14:55:06 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
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You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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