Nicolas Cavallari d34c0cc580 rng-tools: Fix disabling package on non-x86 architectures.
Commit 2f89476 ("package/libgpg-error: bump to version 1.23") introduced
a BR2_PACKAGE_LIBGPG_ERROR_ARCH_SUPPORTS which was added as a dependency
to all libgpg-error reverse dependencies.

However, rng-tools only select libgpg-error if BR2_i386 || BR2_x86_64
(for RDRAND) but the rng-tools dependency was added as
BR2_PACKAGE_LIBGPG_ERROR_ARCH_SUPPORTS && (BR2_i386 || BR2_x86_64),
Therefore limiting rng-tools to the x86 architecture.

This patch changes it as ..._ARCH_SUPPORT || !(BR2_i386 || BR2_x86_64).

Signed-off-by: Nicolas Cavallari <nicolas.cavallari@green-communications.fr>
Reviewed-by: Romain Naour <romain.naour@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2017-01-24 23:20:09 +13:00
2017-01-19 13:02:38 +11:00
2017-01-06 12:18:30 +01:00
2016-12-28 10:13:21 +01:00
2016-10-13 08:06:11 +02:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2016-12-29 22:13:23 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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