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This reverts commit52ac6d1c6b. While looking at mesa3d package, I found this commit [1] about libxv refering to an upstream commit [2]. The commit message is confusing "This library does not itself require libXv for anything." but xv is still checked by the configure script (pkg-config) and libXvMC still include Xvlib.h from XvMClib.h In file included from XvMClibint.h:7:0, from XvMC.c:5: ../include/X11/extensions/XvMClib.h:5:10: fatal error: X11/extensions/Xvlib.h: No such file or directory #include <X11/extensions/Xvlib.h> ^~~~~~~~~~~~~~~~~~~~~~~~ compilation terminated. So, xlib_libXv sill use xv library by including a header and using XvImageFormatValues. [1] https://cgit.freedesktop.org/mesa/mesa/commit/?id=2dbf10ba3d129d59e1a6c0e46b24c20629b277c6 [2]dd9ae03725Fixes: http://autobuild.buildroot.org/results/305/3051f4fbc1ab725de542a550e4f9eeb3cae385b8 Signed-off-by: Romain Naour <romain.naour@smile.fr> Cc: Bernd Kuhls <bernd.kuhls@t-online.de> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
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Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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