Vicente Olivert Riera ce392505cf ntp: enable/disable sntp support depending on BR2_PACKAGE_NTP_SNTP
We already have an option for selecting sntp support in ntp that can be
chosen from the menuconfig, and ntp's configure script has a --with-sntp
option (with its --without counterpart) which can be used for disabling
sntp support in ntp. However, we are not using it. This patch will make
use of it.

Signed-off-by: Vicente Olivert Riera <Vincent.Riera@imgtec.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
(cherry picked from commit 79ee9b7e69)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2017-06-26 09:42:39 +02:00
2017-05-31 23:55:40 +02:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2017-05-31 23:55:40 +02:00
2017-05-31 23:55:40 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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