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ce02de0eed616c4e4032e07315729cbca0fda706
Add an upstream patch that disable -Werror to avoid the following build
failure:
lttng-live.c: In function 'lttng_live_msg_iter_next':
lttng-live.c:1226:15: error: 'stream_iter' may be used uninitialized in this function [-Werror=maybe-uninitialized]
int ret = common_muxing_compare_messages(
^
lttng-live.c:1198:38: note: 'stream_iter' was declared here
struct lttng_live_stream_iterator *stream_iter;
^
lttng-live.c: At top level:
cc1: error: unrecognized command line option '-Wno-cast-function-type' [-Werror]
cc1: all warnings being treated as errors
Fixes:
- http://autobuild.buildroot.org/results/ff41326f913e71f982b3d5cbaf054f8be47913aa
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
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Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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