Thomas Petazzoni cc8d59ad4e binutils: use binutils 2.24 by default on the target
When binutils is not built for the host, binutils.mk decides of the
version to be used when building binutils for the target. We're still
using the old 2.22 binutils version, but it's time to bump up to 2.24,
which we already use as the default version for the host.

Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Acked-by: Gustavo Zacarias <gustavo@zacarias.com.ar>
2015-07-13 17:32:36 +02:00
2015-07-12 18:34:42 +02:00
2015-07-13 17:08:23 +02:00
2015-06-14 23:25:18 +02:00
2015-07-13 13:00:50 +02:00
2015-02-14 17:39:50 +01:00
2013-05-04 12:41:55 +02:00
2015-04-04 15:19:43 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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