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cbe2f10910dd3208b656ccca0029f54cefd4321e
When building for a target architecture that go does not support, the
installation fails with:
$ make host-go
[...]
ln -sf ../lib/go/bin/go /home/nyma7486/dev/work/5GCroCo/O/pouet/per-package/host-go/host/bin/
ln: failed to create symbolic link '/home/nyma7486/dev/work/5GCroCo/O/pouet/per-package/host-go/host/bin/': No such file or directory
Indeed, the HOST_DIR/bin is not guaranteed to exist when we install a
host package, so it needs to be explicitly created before we can create
entries in there.
Signed-off-by: Yann E. MORIN <yann.morin@orange.com>
Cc: Christian Stewart <christian@aperture.us>
Cc: Anisse Astier <anisse@astier.eu>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit 1db38d928292aaca493c80527008b9bd7e6db602)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on OFTC IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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