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c98eba1ccefe4b594e3bf5e7ea6d8b3a0ddf14cb
Add patch to fix following error:
| ../../libtirpc-1.0.1/src/xdr_sizeof.c:93:13: error: 'uintptr_t' undeclared (first use in this function); did you mean '__intptr_t'?
| if (len < (uintptr_t)xdrs->x_base) {
| ^~~~~~~~~
This error occurs with the latest glibc master version (during the testing I had
glibc commit 92bd70fb85bce57ac47ba5d8af008736832c955a), but doesn't occur with
version 2.25.
Patch includes stdint.h to provide uintptr_t.
It has been submitted upstream:
https://sourceforge.net/p/libtirpc/mailman/message/35850276/
Signed-off-by: Dmitrii Kolesnichenko <dmitrii@synopsys.com>
[Thomas: reformat as Git formatted patch.]
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
(cherry picked from commit b3998dc00f)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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