Mike Frysinger c71b9520a6 Martin Herren writes:
here is a small patch to add libpng to buildroot.
It's the first application which i integrated in the buildroot build
system, so i welcome any comments, feedbacks and/or improvements about
it.  I tested it using directfb on a arm/pxa platform, and as far as i
could test it it seems to work.
2004-12-14 01:18:23 +00:00
2004-12-14 01:18:23 +00:00
2004-10-27 18:12:49 +00:00
2004-10-09 01:06:03 +00:00
2004-12-11 10:35:18 +00:00
2004-10-09 06:27:44 +00:00

To build and use the buildroot stuff, do the following:

1) run 'make'
2) select which packages you wish to compile
3) run 'make'
4) wait while it compiles
5) Use your shiney new root filesystem.  Depending on which sortof
    root filesystem you selecter, you may want to loop mount it,
    chroot into it, loop mount it and then nfs mount that on your
    target device, burn it to flash, or whatever is appropriate
    for your target system.

You do not need to be root to build or run buildroot.  Have fun!

 -Erik

Please feed suggestions, bug reports, insults, and bribes back to:
	Erik Andersen <andersen@codepoet.org>

Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Readme 136 MiB
Languages
Makefile 66.1%
Python 13.6%
C 8.3%
Shell 6.2%
PHP 2.9%
Other 2.6%