Stefan Sørensen c354b1edb5 dropbear: Fix host key loading with 521 bit ecdsa keys
Dropbear 2018.76 changed the default ecdsa host key size form 521 to 256
bits, but this breaks systems with an existing 521 bit key, blocking ssh
logins.

Apply the upstream fix from https://secure.ucc.asn.au/hg/dropbear/rev/0dc3103a5900 :

  Only advertise a single server ecdsa key when -R (generate as required) is
  specified. Fixes -R now that default ecdsa key size has changed.

[Peter: apply-patches.sh does not like suffix-less filename, so include
	patch in Buildroot]
Signed-off-by: Stefan Sørensen <stefan.sorensen@spectralink.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>

(cherry picked from commit 8a38d7cc9a)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2018-08-27 11:31:16 +02:00
2018-02-26 20:49:40 +01:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2018-07-21 00:24:34 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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