mirror of
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c27723190e96e67e0aa751b110245fc7e295f600
Examples and tests are not needed especially because of them fails on
some architectures because it wrongly tries to use wc_Sha256FinalRaw:
CCLD tests/unit.test
/tmp/instance-0/output-1/host/opt/ext-toolchain/bin/../lib/gcc/aarch64-none-linux-gnu/9.2.1/../../../../aarch64-none-linux-gnu/bin/ld: tests/tests_unit_test-api.o: in function `test_wc_Sha256FinalRaw':
/tmp/instance-0/output-1/build/wolfssl-4.5.0-stable/tests/api.c:6504: undefined reference to `wc_Sha256FinalRaw'
Fixes:
- http://autobuild.buildroot.org/results/d5b6f97f7510874fe28c675e599be08cb8a78c7b
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
(cherry picked from commit 5a33de882e)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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