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Fixes CVE-2018-20346: SQLite before 3.25.3, when the FTS3 extension is
enabled, encounters an integer overflow (and resultant buffer overflow) for
FTS3 queries that occur after crafted changes to FTS3 shadow tables,
allowing remote attackers to execute arbitrary code by leveraging the
ability to run arbitrary SQL statements (such as in certain WebSQL use
cases), aka Magellan.
For more details, see:
https://blade.tencent.com/magellan/index_en.html
https://www.sqlite.org/releaselog/3_25_3.html
https://www.mail-archive.com/sqlite-users@mailinglists.sqlite.org/msg113218.html
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
(cherry picked from commit c4475c0a57)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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