Luca Ceresoli bfd969d29f skeleton: fix absence of /dev/shm on static, read-only systems
/dev/shm is needed for systems using shared memory. On init-based systems
this directory is usually created in the inittab along with /dev/pts, by
the lines:

package/busybox/inittab:
  ::sysinit:/bin/mkdir -p /dev/pts
  ::sysinit:/bin/mkdir -p /dev/shm

package/sysvinit/inittab:
  si2::sysinit:/bin/mkdir -p /dev/pts
  si3::sysinit:/bin/mkdir -p /dev/shm

However this is broken when static /dev management is selected and the root
filesystem is read-only, showing during boot the error:

  mkdir: can't create directory '/dev/shm': Read-only file system

Fix it by creating the empty /dev/shm directory, just like /dev/pts.

Signed-off-by: Luca Ceresoli <luca@lucaceresoli.net>
Reviewed-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2015-10-03 15:34:28 +02:00
2015-02-14 17:39:50 +01:00
2013-05-04 12:41:55 +02:00
2015-08-31 23:06:58 +02:00
2015-09-13 23:28:42 +02:00
2015-04-04 15:19:43 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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