Thomas Petazzoni bd90def0de libglib2: add upstream patch to fix build issue
Since the bump of libglib2 to 2.56.0, it fails to build on uClibc with:

gthreadedresolver.c: In function 'do_lookup_records':
gthreadedresolver.c:875:16: error: 'res' undeclared (first use in this function); did you mean '_res'?
   res_nclose (&res);
                ^~~
                _res

This commit adds an upstream patch that fixes this problem.

Fixes:

  http://autobuild.buildroot.net/results/990e19e3500986263f99354215e33214a2e89116/

Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2018-04-07 13:32:17 +02:00
2018-04-04 17:52:37 +02:00
2018-04-01 08:52:45 +02:00
2018-04-01 08:53:57 +02:00
2018-04-06 12:43:47 +02:00
2016-09-08 22:15:15 +02:00
2018-03-13 22:37:54 +01:00
2013-05-04 12:41:55 +02:00
2018-03-04 22:28:34 +01:00
2018-04-06 21:38:27 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

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Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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