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Buildroot documentation specifies that cargo-based package should only depends on BR2_PACKAGE_HOST_RUSTC_ARCH_SUPPORTS and selects BR2_PACKAGE_HOST_CARGO but this fails with the following error: warning: (BR2_PACKAGE_LIBRSVG) selects BR2_PACKAGE_HOST_CARGO which has unmet direct dependencies (BR2_PACKAGE_HAS_HOST_RUSTC) Indeed, host-cargo depends on BR2_PACKAGE_HAS_HOST_RUSTC which is selected only when host-rustc is selected. So instead of having to select both cargo and rustc in each cargo-based package, replace BR2_PACKAGE_HAS_HOST_RUSTC dependency by BR2_PACKAGE_HOST_RUSTC_ARCH_SUPPORTS and select BR2_PACKAGE_HOST_RUSTC Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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