Ricardo Martincoski bd00633729 gst1-plugins-base: remove legacy freetype handling
In 2010 commit 32d319e6f "gst-plugins-base: ensure <stdint.h> is used"
introduced a typo (missing backslash) that made the code ineffective.

In 2013 commit f8e7fdcd3 "gst1-plugins-base: add gstreamer1 base
plugins" copied the code.

It can be confirmed by looking at the output of:
$ make printvars | grep '^GST1_PLUGINS_BASE_CONF_ENV\|^FT2_CONFIG'
FT2_CONFIG=/bin/false ac_cv_header_stdint_t="stdint.h"
GST1_PLUGINS_BASE_CONF_ENV=

Direct use of freetype was dropped in version 1.7.2 by upstream [1], so
remove the code instead of fixing it.

Found using [2]:
check-package --include-only Indent $(find * -type f)
and manually removed.

[1] https://cgit.freedesktop.org/gstreamer/gst-plugins-base/commit/?id=183610c035dd6955c9b3540b940aec50474af031
[2] http://patchwork.ozlabs.org/patch/729669/

Signed-off-by: Ricardo Martincoski <ricardo.martincoski@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
(cherry picked from commit 80e2a54658)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2017-04-24 11:29:45 +02:00
2017-02-24 11:58:30 +01:00
2017-02-28 22:00:23 +01:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2017-04-05 17:18:54 +02:00
2017-02-18 22:08:53 +01:00
2017-04-05 17:18:54 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
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Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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