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https://github.com/godotengine/buildroot.git
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bc02c515f2cd185789d6294da67634c1db7bccfa
and only should be selectable when BR2_TARGET_VIA_EPIA_MII has first been selected.
To build and use the buildroot stuff, do the following:
1) run 'make'
2) select the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) Use your shiny new root filesystem. Depending on which sortof
root filesystem you selected, you may want to loop mount it,
chroot into it, nfs mount it on your target device, burn it
to flash, or whatever is appropriate for your target system.
You do not need to be root to build or run buildroot. Have fun!
-Erik
Please feed suggestions, bug reports, insults, and bribes back to:
Erik Andersen <andersen@codepoet.org>
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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