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kodi needs CWIID_MESG_BALANCE https://github.com/xbmc/xbmc/blob/Krypton/tools/EventClients/Clients/WiiRemote/CWIID_WiiRemote.cpp#L106 It was added after the last cwiid release, which took place 2009:2174214bc2Instead of adding another 20k-sized patch we switch to the upstream github repo and bump to its HEAD commit, dating back to 2010. By doing this we can remove two patches which were applied upstream: 0001-fix-link-options-for-as-needed-90.patch6af67861650002-Update-for-BlueZ-changes.patchc5dd7d4a9aThe remaining patches were renumbered. This patch is needed for the upcoming Kodi version bump which also adds optional cwiid support. Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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