Yann E. MORIN b9bc22ee8a configs/minnowboard_max-graphical: remove defconfig
This defconfig uses mesa3d's i965 DRI driver, but mesa3d no longer has
any DRI driver now, so this defconfig no longer builds.

Switching to the Gallium driver would require access to an actual board
to test, and that was not available when applying the mesa3d bump.

So, better drop this defconfig, and let an interested party reinstate
it, using the Gallium driver.

Note that we do still have the defconfig for the basic, non-graphical
Minnowbaord Max.

Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
2022-07-23 22:30:14 +02:00
2022-07-23 18:57:22 +02:00
2016-09-08 22:15:15 +02:00
2022-06-19 12:53:35 +02:00
2022-06-07 21:06:39 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on OFTC IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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