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b8ae383dd3a94f79530e98c1b658eaf214db9d07
engineio has conditional logic to load asyncio files when running under
Python 3.x:
if sys.version_info >= (3, 5): # pragma: no cover
from .asyncio_server import AsyncServer
from .asyncio_client import AsyncClient
from .async_drivers.asgi import ASGIApp
try:
from .async_drivers.tornado import get_tornado_handler
except ImportError:
get_tornado_handler = None
else: # pragma: no cover
AsyncServer = None
AsyncClient = None
get_tornado_handler = None
ASGIApp = None
pycompile unfortunately errors out on these files when running under Python
2.x:
../scripts/pycompile.py ..
error: File "/usr/lib/python2.7/site-packages/engineio/asyncio_socket.py", line 13
async def poll(self):
^
SyntaxError: invalid syntax
As a workaround, simply drop the unusable file from TARGET_DIR if building
for python 2.x.
Fixes:
http://autobuild.buildroot.net/results/72c/72cfdffeb4d0fb7c3032b52f0a26a4758eea6762/
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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