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Commit1ebb35ee5fchanged the libopenssl target architecture to 'linux-generic64' for 64-bit archs based on BR2_ARCH_IS_64. However, MIPS64n32 has BR2_ARCH_IS_64 set, but is a 32-bit ABI. On such board, libopenssl needs to be configured with linux-generic32 to function properly. One symptom of this problem is that ssh-keygen hangs on key generation, waiting for more random bits. See [1] for the discussion with openssl upstream. Thanks to Ronny Meeus for investigating the issue and kudos to the openssl community for their responsive and helpful interaction! Reported-by: Ronny Meeus <ronny.meeus@nokia.com> Signed-off-by: Thomas De Schampheleire <thomas.de_schampheleire@nokia.com> [1] https://mta.openssl.org/pipermail/openssl-users/2020-June/012565.html Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com> (cherry picked from commit42718e13d2) Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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