Adam Duskett b2266009be package/odb: new package
ODB is an open-source, cross-platform, and cross-database
object-relational mapping (ORM) system for C++. It allows you to
persist C++ objects to a relational database without having to deal
with tables, columns, or SQL and without manually writing any mapping
code.

ODB supports MySQL, SQLite, PostgreSQL, Oracle, and Microsoft SQL
Server relational databases as well as C++98/03 and C++11 language
standards.  It also comes with optional profiles for Boost and Qt
which allow you to seamlessly use value types, containers, and smart
pointers from these libraries in your persistent C++ classes.

This package is used for auto-generating ODB specific header files
into useable code that can be linked against a seperate libodb and a
specific libodb database library.  As such, it is only needed as a
host program and is not user selectable.

Signed-off-by: Adam Duskett <aduskett@gmail.com>
[Kamel: Fix incorrect odb license]
Signed-off-by: Kamel Bouhara <kamel.bouhara@bootlin.com>
[Thomas: add patch fixing gcc10 build, add references to upstream
commits]
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2020-07-12 12:44:43 +02:00
2020-07-12 12:44:43 +02:00
2016-09-08 22:15:15 +02:00
2019-04-10 12:31:33 +02:00
2013-05-04 12:41:55 +02:00
2020-06-04 11:10:45 +02:00
2020-07-12 12:44:43 +02:00
2020-06-18 22:15:36 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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