Angelo Compagnucci b0e34e6690 package/go: fixing host go cross compilation
Actually if GOHOSTOS == GOOS || GOHOSTARCH == GOARCH the go build system assume
it's not cross compiling and uses the same toolchain for both the host and the
target. This commit adds a patch to enable the explicit
GO_ASSUME_CROSSCOMPILING in go build system and updates to go package
accordingly.

Fixes:
http://autobuild.buildroot.net/results/3636b1ac5756a782fd7578186508aaf9d105e3e9/
http://autobuild.buildroot.net/results/25790dca7e19527bb360d7dfb325cd9cfc3b56cc/
and many more.

References:
https://github.com/golang/go/issues/25177
https://golang.org/cl/112156

Signed-off-by: Angelo Compagnucci <angelo@amarulasolutions.com>
Signed-off-by: Anisse Astier <anisse@astier.eu>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2018-05-11 23:05:29 +02:00
2018-04-25 23:39:04 +02:00
2016-09-08 22:15:15 +02:00
2018-03-13 22:37:54 +01:00
2013-05-04 12:41:55 +02:00
2018-05-09 21:36:14 +02:00
2018-05-09 23:00:18 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Readme 136 MiB
Languages
Makefile 66.1%
Python 13.6%
C 8.3%
Shell 6.2%
PHP 2.9%
Other 2.6%