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ace10dd654cac2b75cc09a5aa27e58a63e7db090
python3 nowadays appends the triplet to the config-<version>m directory:
echo target/usr/lib/python3.7/config-*
target/usr/lib/python3.7/config-3.7m-powerpc-linux-gnu
Likewise, there is no longer a pyconfig.h:
ls target/usr/lib/python3.7/config-3.7m-powerpc-linux-gnu
config.c config.c.in install-sh libpython3.7m.a Makefile
makesetup python-config.py python.o Setup Setup.local
So adjust the removal logic to match. Use a wildcard rather than
$GNU_TARGET_NAME as buildroot and python3's idea of the triplet doesn't
always match (E.G. for musl/uclibc).
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Signed-off-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be>
(cherry picked from commit b3424c8fc9)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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