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acb142c3fba12bb7642e10d7004e9860ad2bf196
Since:
58187329ad
gettext macrosesss are used by default (if no LIBINTL_NO_MACROS is
included in CPPFLAGS). It causes packages such as libglib2 to fail
building with argument format errors because in case of error the
formatted string is passed as argument.
Fix it by prevent the installation of libintl.h header from
gettext-tiny by passing LIBINTL=NONE, because each kind of toolchain
already provides gettext stubs. Also with this change the following
patch is not needed:
0001-libintl-Fix-format-not-a-string-literal-error-for-gc.patch
Fixes:
http://autobuild.buildroot.net/results/89fcc4e80ea8c031c1abb350362c19c57eb80e7c/
http://autobuild.buildroot.net/results/84f3eb70fc1c58986dfa7c79d45aaabdf4c011cf/
and a lot other autobuild reports.
Signed-off-by: Vadim Kochan <vadim4j@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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