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ac1bb15f779fb3e797c646282a3f7c53d5ac7e1b
fcgiwrap's configure script appends -Werror to AM_CFLAGS, then use it
to build the package. This is an issue when Buildroot supports a new
compiler version and this version makes some warnings appear.
Luckily, one can provide CFLAGS=-Wno-error to the configure script so
it appends -Wno-error to AM_CFLAGS.
Fixes:
http://autobuild.buildroot.net/results/8e04bf5a85ecd7f120bc9dedeedc891def6c46c1/
Signed-off-by: Thomas Claveirole <thomas.claveirole@green-communications.fr>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
(cherry picked from commit 6a20a98f4b)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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