Norbert Lange ac0c841739 package/dbus: fix group and mode for the launcher
The D-Bus installation process installs dbus-daemon-launch-helper as
follows:

  chown root:$(DBUS_USER) $(DESTDIR)$(libexecdir)/dbus-daemon-launch-helper$(EXEEXT); \
  chmod 4750 $(DESTDIR)$(libexecdir)/dbus-daemon-launch-helper$(EXEEXT); \

And when the installation does not take place as root (like is the
case in the context of Buildroot), it prints:

  echo "Not installing $(DESTDIR)$(libexecdir)/dbus-daemon-launch-helper binary setuid!"; \
  echo "You'll need to manually set permissions to root:$(DBUS_USER) and permissions 4750"; \

So let's adjust the installation logic of dbus-daemon-launch-helper to
match these requirements.

Signed-off-by: Norbert Lange <nolange79@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
(cherry picked from commit 7ac245a0cb)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2020-07-12 22:21:39 +02:00
2016-09-08 22:15:15 +02:00
2019-04-10 12:31:33 +02:00
2013-05-04 12:41:55 +02:00
2020-06-01 23:11:33 +02:00
2020-05-25 22:48:44 +02:00
2020-06-01 23:11:33 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

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3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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