Samuel Martin a9043951b9 package/opencv: bump to version 3.0
This major version bump is in fact a bump from 2.4.10 to 2.4.11, then to
3.0.

OpenCV-2.4.11 improves a lot the Buildroot integration, including a
couple of patches that are no longer needed:
- x86 PIC code compilation fix in core module [1];
- return type fix in superes module [2];
- opencv.pc generation [3].

It also improves the gstreamer-0.10/1.x detection [4], that will be
needed in a follow-up patch.

OpenCV-3.0 still requires 2 patches (backported from upstream fixing
pthread support [5,6].

The OpenCV-3.0 does some major changes, for which a transition guide
has been published [7].

Among these changes coming with OpenCV-3.0, some new modules have been
introduced and others got removed; leading to a bunch of configure
option updates (to keep as much as possible an iso-functional-perimeter)
and the legacy menu has been updated too.
The worth noticing removals being:
- the opencv_legacy and opencv_nonfree modules no longer exist;
- the opencv_contrib module has moved out of the opencv base tree and
  now has its own repository [8].
  There is currently no plan to support it.

Some 3rd-party supports have been improved or added; their integrations
in Buildroot will be addressed in follow-up patches.

[1] ea50be0529
[2] 2e393ab833
[3] eceada586b
[4] 38bb0db9db
[5] 1f983ec39c
[6] a482dcce46
[7] http://docs.opencv.org/master/db/dfa/tutorial_transition_guide.html
[8] https://github.com/itseez/opencv_contrib

[Thomas:
  - address most contents made by Yann E. Morin on the Config.in file.]

Cc: Vicente Olivert Riera <Vincent.Riera@imgtec.com>
Signed-off-by: Samuel Martin <s.martin49@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2015-06-26 20:38:28 +02:00
2015-06-09 22:51:14 +02:00
2015-06-14 23:25:18 +02:00
2015-06-22 18:19:58 +02:00
2015-02-14 17:39:50 +01:00
2013-05-04 12:41:55 +02:00
2015-05-31 23:15:34 +02:00
2015-04-04 15:19:43 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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