Arnout Vandecappelle a76367d639 gdb: pass gdb_cv_prfpregset_t_broken=no
Starting with glibc 2.25, the proc_service.h header has been copied
from gdb to glibc so other tools can use it. However, that makes it
necessary to make sure that declaration of prfpregset_t declaration
is consistent between gdb and glibc. In gdb, however, there is a
workaround for a broken prfpregset_t declaration in glibc 2.3 which
uses AC_TRY_RUN to detect if it's needed, which doesn't work in
cross-compilation. So pass the cache option to configure.
It needs to be passed to GDB_CONF_ENV to build gdbserver only but
also to GDB_MAKE_ENV, because otherwise it does not get passed to the
configure script of nested packages while building gdbserver with full
debugger.

Signed-off-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2017-03-28 22:07:21 +02:00
2017-03-16 16:58:04 +01:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2017-03-10 12:37:14 +01:00
2017-03-26 22:37:35 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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